Defunct is an adventure game with a focus on flow, speed and an engaging world. You are a broken robot that accidentally falls out of a giant cargo ship onto a post-human earth, now inhabited by robots. You have to get back to your ship before it’s too late!

Check out Defunct on Steam!



The gravitize engine is used to create a separate gravity around yourself, this is the main source of your speed. Use this in downhills to accelerate. But be careful, using it uphill will slow you down. In addition to this the world is full of different speed boosts such as Enerjuice which you can pick up and use to go faster.

These tools enables you to drive through the world, meet strange robots, fly through junkyards and boost your way back to your ship.




Defunct has been nominated and won several awards. It was nominated in 4 out of 5 categories at 2014’s Swedish Game Awards and went on to win Game of the Year. Nominated for Best Student Project at Unity Awards 2014, as well as many nominations at the 2014 Gotland Game Conference and an award for the Best 2nd Year Project.



Project Partners

SOEDESCO is a worldwide multiplatform developer, publisher and distributor of interactive entertainment. SOEDESCO has cooperation, with several developers and publishers in the field of gaming. SOEDESCO has his head office in Rotterdam, Netherlands. SOEDESCO handels the marketing of Defunct.
Joel Forssell
Joel is a composer who’s written for both games, feature film and concerts alike. He’s our goto guy when it comes to music. Currently we’re collaborating with Joel for the soundtrack to Defunct.
Gustav Lindsten
Gustav is a contemporary composer & musician mainly based in Stockholm, Sweden where
he is currently undergoing his masters degree in Composition at the Royal Academy of Music. His collaboration with us and his incredible sound design skills help bring lite to Defunct.